Apple Watch Will Become Company’s Most Profitable Product Ever
Posted on April 19, 2015 Leave a Comment
“My belief is that the Apple Watch product line will become Apple’s most profitable product line ever, with gross margins exceeding 60 percent. Why? Because the core electronics modules in the expensive models are the same ones used in the Sport models, and they just don’t cost that much.”
http://www.businessinsider.com/analyst-apple-watch-is-profitable-2015-4
Moores Law Turns 50
Posted on April 19, 2015 Leave a Comment
“On its 50th anniversary, there are tell-tale signs that Moore’s Law is slowing, and we are almost certain that the law will cease to hold within a decade. With further miniaturization silicon transistors will attain dimensions of the order of only a handful of atoms and the laws of physics dictate that the transistors and electronic circuits will cease to work efficiently at that point.”
http://fortune.com/2015/04/19/moores-law-turns-50-but-will-it-soon-cease-to-exist/
The CEO Of The Future Is A “Designer-In-Chief”
Posted on March 1, 2015 Leave a Comment
“The new CEO is almost like some sort of rebel general, inspiring small guerilla-style teams to dream up new products or experiences. They rally the troops rather than outright command them. They empower their employees to think and work like designers, observing problems or scouting trends, and developing coordinating solutions that don’t get lost to bureaucracy.”
“Leaders, in response, are learning to be less the visionary, less the sage, less the objective-setter, and more the shaper, the connector, the questioner. And yet at times, they also need to intervene, to insist, to control. It’s a fluid role, its shape not yet clear.”
http://www.fastcodesign.com/3042906/the-ceo-of-the-future-is-a-designer-in-chief
Design as Satisfaction
Posted on September 28, 2014 Leave a Comment
“Inspiration is the difference between success and failure, and the difference between happiness and dread.”
How to Get Girls Into Coding
Posted on June 8, 2014 Leave a Comment
‘“We’re happy about the Minecraft phenomenon because it is just about creating,” said Dr. Rusk of M.I.T. “First it seemed like it was mostly boys, but now a lot of girls are getting engaged in Minecraft.”’
[Theory about t…
Posted on May 21, 2014 Leave a Comment
[Theory about the visitor’s experience] + [Quantifiable change in a key metric]
There’s actually a formula to create more effective user experience hypotheses, who knew?
Winning Tests: How I Learned to Stop Worrying (About Data) and Love the Bomb
Posted on May 21, 2014 Leave a Comment
Winning Tests: How I Learned to Stop Worrying (About Data) and Love the Bomb
“A/B testing gives us the ability to be data-driven in our approach, but too often we forget that it also empowers us to take greater risks and liberties in our designs.”
How Web Analytics Tools Are Used With Data Capture
Posted on May 20, 2014 Leave a Comment
How Web Analytics Tools Are Used With Data Capture
Reading up on this info for my new Data Analytics gig at Care2!
How to Find Happiness
Posted on May 1, 2014 Leave a Comment
Sometimes we forget about the human side of success. Happiness cannot always come from satisfying work.
Two Fold Magazine: How to Enjoy the Process
Posted on February 12, 2014 Leave a Comment
Two Fold Magazine: How to Enjoy the Process
My friend Asal wrote a great article in her publication, Two Fold Magazine. Her article titled How to Enjoy the Process really resonated with me. She opened my eyes to the idea that the process can be “sexy”.
